I got this book as a Christmas gift from my father-in-law; it’s one of his favorite series, and he wanted to share it with me. (Every book I review for the next couple of months is one I got for Christmas).
It isn’t high minded stuff; it’s the novel version of a spaghetti western. With that it mind, I liked it for what it was. It was fast paced, and Coldsmith did a good job of painting in broad strokes what life might have been like in the early 17th century for Native Americans. The book’s protagonist is a Spaniard who is separated from his group, and falls in with a peaceful tribe. He introduces them to the horse and slowly works his way into their society.
My main problem with the novel was that Coldsmith used a few words or phrases that struck me as anachronistic. One Indian has a ‘trademark grin’. He does such a good job with his language otherwise, that the times he used odd modern phrases were particularly jarring.
It’s a fast read, and part of a fairly long series. If one is interested in turn of the (17th) century American West, this book serves that need well.
Cell: A Novel by Stephen King is a few things: a zombie novel, a post-apocalyptic adventure novel, and a bloodbath.
This isn’t going to be a review in the traditional sense. I’m using this as a place to reflect on the things I liked and didn’t like about the novel, not as a method of recommendation production.
Background: I loves me some Dark Sun. It was the first game world I really DM’d, and I played it for years in college. I am utterly biased in my affection for the setting of this novel, and knew that going in. I hoped Jeff Mariotte wouldn’t disappoint me and write a novel that didn’t ‘feel’ like Dark Sun.